Wednesday, November 24, 2010

Blood Angels 2nd Wave Rumors



As I'm sure everyone saw, the new update on Monday's incoming article wasn't very new. Kinda disappointing. I'm not one to GW bash, but that's what one comes to expect from GW's marketing department.

Usually we do get something on special via the newsletter on holidays, so I am hoping this Thanksgiving they decide to give thanks to their fans and bestow some Blood Angels goodness upon us.

So the rumors have the 2nd Wave consisting of the following:
  • Stormraven Gunship (with all of the options from the codex)
  • Furioso Dreadnaught (with all of the options from the codex including Librarian bitz)
  • Blood Angels Battle Force with 10 Tactical Marines, 5 Assault Marines, 5 Death Company, and a Rhino
I'm not crazy about the Battle Force. I was hoping for either 10 Death Company or a Razorback, but it does work for new players. I just won't be buying one as I never buy Rhinos and I have more Tactical Marines than I know what to do with.

I'm in a much less intensive class this month so I'll have time to update my blog more. I'll have some more meaty hobby articles soon.

Till then,
-The Harrower

Sunday, November 21, 2010

Blood Angels 2nd Wave Confirmed for February


From the Games Workshop Newsletter:

The Blood Angels are one of the most popular Space Marine Chapters. They fought at the Emperor's side during the earliest days of the Imperium as one of the original Legions. Ten thousand years later, and one of the longest-running Chapters, they are still shaped by the deeds of their Primarch Sanguinius. Few Space Marine Chapters are as prolific and loyal in their defence of the Imperium as the Blood Angels, though a flaw in their gene seed makes them susceptible to the Black Rage and the Red Thirst - all-consuming curses that turn them savage and blood-thirsty in battle...

In February 2011, the Blood Angels will receive more reinforcements, including never-before-seen models - visit the website tomorrow for more information from the Studio in their Incoming! article. If you want to start massing your own Angelic Host, or are looking to bolster your troops, then here are some essential items to prepare for the new arrivals in February.

We definitely know that the Stormraven is a part of this release and a Furioso Dreadnaught seems to be a safe bet. There has also been talk of a Blood Angels Battle Force. I'm hoping for a new Dante and Mephiston, but I'm not holding my breath. What do you guys want to see?

Till next time,
–The Harrower

Wednesday, November 17, 2010

Is the Stormraven ugly or is it a bad pic?

I've been staring at the pic of the Stormraven for a few days and reading all of the comments that people have been posting. I still can't decide if I like it or not, but a lot of people with the inside line that have seen other pictures of it say that it's awesome.

Here's a 3d render that Falk did over on Warseer which is an awesome idea and something I wanted to do, but I've been too damn busy with school to do it myself.


I have to say, this gives me a lot of hope for the model. I'm still not crazy about the turret, but I could always use that for my Razorbacks. Even if the Stormraven is as bad as the leaked picture shows, it's still not that much of a big deal to me as I'll just convert the bits I don't like.

So what do you guys think? Is the Stormraven still just plain butt ugly or has Falk given us cause to hope? Let me know in the comments below.

Till next time,
–The Harrower

Thursday, November 11, 2010

Stormraven Unveiled!!!

Sorry for the stagnancy with my blog. My Game Art degree at Full Sail University has been keeping me extremely busy and I haven't been able to keep up with the hobby at all.

I did get a chance to attend the last Baltimore Games Day and I took a ton of pictures. My classes start to wind down a bit around the holidays, so I'll try and post more then.

I wanted to share this picture of the Blood Angels Stormraven that was leaked on Games Workshop's website.


The picture was accompanied with the following article:

Over the next few pages, we will be taking a look at how to paint the Blood Angels Stormraven Gunship, including how to weather the vehicle and paint the interior detail. A great addition and centrepiece model for any Blood Angels army, this will be an invaluable guide to help you get the most from this fantastic kit.

Death from Above
The Stormraven Gunship is an incredibly versatile craft, able to fulfill the roll of orbital dropship, armoured transport and strike aircraft in a way that few, or indeed any, ships could hope to match. The Stormraven ensures that the Blood Angels remain undisputed masters of the skies, as dominant in the air as their troops are on the ground. Smaller and nimbler than the more cumbersome Thunderhawk Gunships, the Stormraven's compact hull and vectored thrusters enable it to operate at maximum efficiency in all but the densest terrain. A Stormraven can often be seen hurtling straight into the heart of the enemy forces, unleashing its considerable arsenal in a terrifying display of firepower, before disgorging a squad, Dreadnought, or even both, into the thick of the fighting.

On the tabletop
With its potent firepower, speed and transport capacity, the uses of a Stormraven on the battlefield are myriad, but its role of choice is as an unparalleled assault vehicle. With a huge variety of weapon options, and no less than four tank-busting Bloodstrike Missiles, both enemy infantry and vehicles alike fear drawing the attention of its guns. A transport capacity of 12 combined with the ability to safely carry a Dreadnought to battle as well certainly proves the Stormraven to be a transport vehicle of the very finest quality. This unique combination of speed, firepower and transport capacity means that a Stormraven can support any tactical preference, so there is always a place for it in any Blood Angels army.

Nick: A Stormraven will be the focal point of your army, so it's well worth giving it a lot of attention when painting it. These techniques can effectively be applied to any other vehicles in your Blood Angels army too, so keep this in mind and you will have a great looking fleet of vehicles in no time. I painted this Stormraven to match the battleforce that I painted for the Blood Angels army workshop in February 2011's White Dwarf; it's part of the 3rd Company, in keeping with the rest of the models. As a personal touch, I've weathered the model to appear heavily battle worn, but if you wish to keep your vehicle in pristine condition, skip page 6 and you'll have an immaculate vehicle, fresh as if at the beginning of a campaign.

I have to say, I'm not really blown away by it. It looks a bit too... chunky for my tastes. I'll reserve final judgement until I see it on the table top and I'll definitely be picking up at least one. I just thought it would be a sleeker design.

The other item of note is the Dreadnaught in the background. This looks like a new plastic kit. Both of these kits would make for a sweet Blood Angels second wave. Let's hope they are released soon.

Till next time, Enim Sanguinius!
–The Harrower



Saturday, July 17, 2010

The Calm Before the Storm


The DED 'ARD Club is getting together for some 40K tomorrow at my house. We are going to be playing 1,000 point games with the following modified Force Organization Chart:
  • 0-1 HQ
  • 1+ Troops
  • 0-2 Elites
  • 0-2 Fast Attack
  • 0-2 Heavy Support
I'm going to be playing against Eldar, Sisters of Battle, Vanilla Marines, Space Wolves, and probably Chaos. I've really been wanting to get some Dreadnaughts on the table, but here is what I decided to go with.

HQ
Reclusiarch

Honor Guard w/ Jump Packs, Storm Shield, Power Weapon, Meltagun

TROOPS
6 Man Assault Squad w/ Power Weapon and Meltagun
Mounted in a Razorback w/ lasercannon and twin-linked plasmagun

6 Man Assault Squad w/ Power Weapon and Meltagun
Mounted in a Razorback w/ twin-linked assault cannon

5 Death Company w/ Power Weapon and Infernus Pistol
Mounted in a Razorback w/ twin-linked heavy flamer

FAST ATTACK
Landspeeder Tornado w/ multimelta and heavy flamer

This list is pretty straight forward like most of my lists. Reclusiarch and Death Company are the spear head and lead the assault. The Razorbacks get the Assault Squads into position while taking shots at any mechanized targets.

The Honor Guard Deep Strike and fill in where needed. The Landspeeder hopefully pops a tank or two. If it manages to stay alive, it can use the heavy flamer on infantry. I may have this deep strike so it doesn't get smoked on turn 1, but I haven't decided yet.

We'll see how it goes, it should be interesting. I did mention that I was going to show my new Death Company Rhino. That'll have to wait for the aftermath. Wish me luck brothers.

Enim Sangunius!

–The Harrower 

Wednesday, July 14, 2010

The Aftermath, Painting Gold

So I did manage to get 1 game in with my 750 point list at The Unknown in Scranton last Monday. I played against Farseer Frank and his Eldar. We ended up playing Seize Ground and deploying as Spearhead. It was a close and really competitive game that came down to the wire.

Tactically, I made some really poor decisions (I didn't initiate a single assault) and I had some horrendous luck (I didn't roll one rend with my 2 Twin-linked Assault Cannons), but I did manage to pull out a draw.

I never realized how much staying power Eldar War Walkers have. Even my Reclusiarch leading my Death Company with a Powerfist couldn't take them out after 3 turns. I ended up losing everything I had with the exception of my Reclusiarch, a Veteran Sergeant, and a Razorback.

Frank could have made a push at the end of the game for the win, but like the typical alien scum he played for the sure draw which kept me from suffering my first loss with the new BA dex. No Guts, No Glory I always say! Next time Frank. Next time...

As to my Blood Angels Army, I've recently been working on getting my 2 Razorbacks closer to finished and I've been working on a new Death Company Rhino to replace my Golden Demon Honorable Mention entry from ages past.

For my Razorbacks, I wanted a way to show which one was toting around my Sanguinary Priest. I used the chalice and blood drop bit from the Baal Predator and I also wanted to try out a new technique for painting gold that I learned about on Bolter and Chainsword (B&C).

This is a really easy method and produces great results. You basically just paint the area that you want to be gold Mithril Silver and apply successive washes of Gryphonne Sepia. I had my doubts about how effective this was going to be, but someone did their Sanguinary Guard like this on B&C, and it looked great. Here's a brief tutorial. 


Step 1: I started with a Mithril Silver base for the chalice and a Dheneb Stone base for the scroll.



Step 2: Apply the Gryphonne Sepia wash. I did this straight from the pot without watering it down.






Step 3: Wait until the wash is completely dry. This can take up to 30 minutes or so, but you need to wait of you will ruin the effect. Go and paint something else while you wait or grab a sandwich. Once dry, apply the wash again.




Step 4: Again, allow the wash to completely dry and apply it again. The camera doesn't pick up all of the subtle colors, but this does look a lot deeper in person. You could keep applying the wash until you are satisfied with the results. Just be careful not to go too crazy and fill in all your detail. I find 3 applications is sufficient for me.
 



Step 5: Clean up all your mistakes. I did the tear drop in Liche Purple and called it a day. Normally, I wouldn't call this done as I need to add lettering on the scroll, add some highlights with Bleached Bone, and do the shading on the gem.

Right now my army consists of two painted Razorback and 3 units that aren't even primed yet. With school taking so much of my hobby time, I'm calling this done for now. I'll revisit and add all of the other details later.

My plan is to paint my army in chunks of 750 points to a really good table top quality. Once I have the 750 done, I'll reward myself and go back to add all of the little details.

If you have been following my blog, you may remember the Twin-linked Assault Cannon conversion I was working on. Without further adieu, here she is all painted up.


Again, this isn't near completed as I need to add army badges, weathering, and additional highlights, but it suites me fine for now. Hope you like it.

Next time we'll take a look at my new Death Company Rhino and I'll have another brief tutorial on strengthening ForgeWorld Rhino doors.

Till then,

–The Harrower

Thursday, June 24, 2010

750 Point Army List, Some Pics of my Death Company and Chaplain

I apologize for the lack of updates. I'm enrolled in Full Sail's Game Art Program and my classes have been taking up all of my free time.

I have a week off of school and my friends are planning on meeting at the Unknown in Scranton, PA on Tuesday for a 750 point game. We're using a modified Force Organization with the following changes:
  • 0-1 HQ

  • 0-1 Elites
  • 
1+ Troops
  • 
0-1 Fast Attack
  • 0-1 Heavy Support
We graduated to this format after playing a lot of Combat Patrol games as most of us are new to 40K or coming back after a long hiatus (like myself). Eventually we'll get to bigger games, but these go nice and quick and we can usually squeeze in like 3 games a night.

My list is as follows:

HQ
Reclusiarch -130

Troops
5 Man Assault Squad - 120
w/ 1 infernus pistol, 1 flamer

Troops
6 Man Assault Squad - 143
w/ 1 meltagun, 1 power weapon

Troops
5 Death Company - 125
w/ 1 power fist

Elite
Sang Priest - 65
w/ power weapon

Dedicated Transports
2 Razorbacks w/ Twin Linked Assault Cannon and Search Light - 56

1 Rhino w/ Dozer Blade - 55

Total: 750

The tactics I use for this list is to run the Death Company in the Rhino and use them to unleash death and sow fear and discord on my opponent.

The 2 Razorbacks fill in where needed using their maneuverability to unleash fiery death with their glorious Twin-Linked Assault Cannons. I've played around 10 games with this list and I haven't lost a game yet which is cool.

To me it's not so much about winning as much as it's about having a good time playing with my friends, but it is a nice change of pace from the pasting I used to take when using the old PDF codex.

Before I forget, I promised to show off some of my miniatures. Here's my Chaplain converted from the Legion of the Damned Sergeant and my Death Company.



I tried to go for more dynamic poses on these and I'm especially fond of the guy with the Power Fist and the other dude with the two Chainswords. The Chaplain's Bolt Pistol is magnetized so I can swap it out for a Plasma or Infernus Pistol. I also haven't added the back packs yet as I was thinking of magnetizing them as well.

Hope you like them. I'll post back and let you know how the game goes.

Till next time, enim Sanguinius!
–The Harrower

Sunday, May 9, 2010

Bringing Eldar into the 5th Edition - Troops




Rather recently, I read an article about how to use certain a certain troops choice, and it made me realize the myriad of verious play styles that exist out there and how they could be applied to try and achieve victories in this wonderful game of 40K...but not all strategies should be left to hoping for a solid dice roll. What I think is really important for all Eldar players to recognize and understand is a core concept that's even stated right in the 40K core rule book (at least in the 5th edition version) about Eldar is that the key to victory is to use them for exactly what they were designed for. I don't care if Dire Avengers have an option to get an awesome power weapon in their squad. They're a rather fragile but highly skilled shooting unit. They should only be shooting, and should never be thrown into an assault, in my humble opinion at least.

I could write a longer tirade about that particular article, but I'll move on for all of our sakes.

The Eldar have some good options in the troops section of their codex, and not because we have a myriad of options, but because the units that are good, are really good, and I'm going to start off with the best: Dire Avengers.

The Dire Avengers are the epitome of Eldar specification at its best (aside from Fire Dragons, but that's a later article). Their 18" range is absolutely killer in this game where a battle can be turned by a decisive assault, and allows them to do something that is rather rare in the current 40k game: murder their opponent at range. These guys are cost efficient and, one the best things about them in my opinion, they can be taken in squads of 5. This allows for good combinations (Falcons w/5 Dire Avengers inside of them...mmmmmmm). There's two ways in my eyes of how these guys should be run: full 10 man squad with an Exarch with Dual Shuriken Catapults and Bladestorm, or in a squad of 5 to attach to a grav tank to make it a scoring unit. The melee options for the Exarch, while good, are made subpar because they don't offer anything to make the Dire Avengers a unit to be truly respected in close combat. Only the Exarch is good in close combat, not the rest of the squad. The strategy of hoping a bladestorm will bring a unit down enough so that an assault from Dire Avengers will be worthwhile is just bad. For starters, the Eldar have no assault vehicles, so if your serpent has moved, there goes the idea of charging. Not only that, hoping that a bladestorm will be enough to take a squad of, say, tactical marines to a point of being able to fall to an assault from Dire Avengers is a pipe dream. I have had plenty of times where a target of one of my bladestorms has lost barely anything. Dice are finicky creatures, so hoping they'll always be in your favor, or even average for that matter, is bad, bad, bad! And if you got that bad roll and now you have no choice but to assault because you put yourself in assault range, well, you're f%#@&$!

Now, for the staple unit of any Eldar army...fluff wise anyway. Guardians aren't to the point of being unusable...they're just not Dire Avengers. There are two ways to run them: ranged guardians with a heavy weapon or storm (black) guardians. I've run both, and, with good planning, they are usable. Regular guardians are intended to be a way of getting a "cheap" heavy weapon on the table. Unfortunately they cost too much to do this! But, if you really wanted to use them, I'd go with the Scatter Laser as my weapon choice. It's cheaper, has good range, strength 6 will always be useful, and with it's higher volume of shots, even a guardian can hit with his ballistic skill of 3. Stick these guys in cover with a warlock with embolden.



Storm guardians I think are a better way to go if you plan around them with the proper synergy. A full 10 man squad of these guardians with 2 flamers (forget the fusion guns) and a warlock with destructor can wreak havoc as an anti-infantry unit, but there's one problem with this assault unit: they suck in assaults. They are guardians after all. And, despite their 8 point cost, they're a little too expensive for a disposable squad. Fire Dragons make better disposable meltas and very few units in the Eldar codex can survive the initial charge of an assault. My thoughts on storm guardians is to run them next to an assault unit, ideally warlocks on bikes. This way, you can move your guardians in a serpent to the enemy along with your psychic biker gang, kick them out to fire their flamers, and use the warlocks to assault the survivors and hopefully allow your guardians to survive to get at least one more volley of fire from their flamers.

Next would be jetbike guardians. Not a bad unit, but not very big "wow" factor here either. The bikes give them the equivalent durability of a space marine and essentially make them very fast. They're a scoring unit, so some like to take the minimum squad of 3 and hide them behind LoS obscuring cover so they can jet out and grab an objective in the late game. Seems to be a waste to me. I like the idea of using these guys in jetbike themed armies, and that's about it. They have good synergy with a mechanized list, but again cost and little "wow factor" keeps these guys from making my lists.



Now, if the foot based game was still prevalent, the next choice, rangers, would likely be king. They are good at what they do: long range fire support and tough to kill with their possible 2+ cover saves. As far as durability goes, these guys are probably the most durable troops choice in the codex and they still get the old rending rule. They do have a lot going against them though right now. For starters, while long range, they have a low rate of fire and can't effectively deal with tanks. This makes getting something into assault range of them fairly easy, unless you dedicate a portion of your army (probably nothing more than one unit) to protecting their avenue of approach, you're not going to get much use out of them. Also, there's the cost factor again. Not too costly (cheaper than guardians with a heavy weapon platform), but they don't do much. Sure they can sit on an objective in cover with a 2+ save and take pop shots, but when the going gets tough, they fall to pieces. Although not superstars in assaults (as previously mentioned) Dire Avengers at least have a chance to do well.

In closing, Dire Avengers are so amazing, they're the default choice. The others aren't horrid, but they're not as good. Storm guardians can definitely kick ass and take names if used carefully, but the smallest mistake can lead to their downfall, and scoring units, in my opinion, should never really be considered fodder on a general level.

-Farseer Frank

Saturday, May 1, 2010

Stormraven Gunship Conversions Part 2


This is Part 2 of showcasing all of the Stormraven Gunship conversions I could find. Don't miss Part 1 here.

It's been about a month since the Blood Angels Codex has been released. We started out with some pretty good Stormraven conversions. It's only a month later, but you'll see that the quality of the models on this post is definitely amped up.

I've been scouring the internet trying to find all of the Stormraven conversions I can, and this is what I came up with. And people it's Stormraven not Storm Raven. Sheesh. Give the boys in red some respect! And it only makes the Google searches that much harder...

There are concepts, resin base models to start from, and full blown conversions below. I hope these inspire you to create your own conversions. If you have seen a Stormraven that I haven't featured here, please add a comment and provide me a link and I'll add it in if I ever do a part 3.



This is a really nice concept. It's been more refined from the version I posted last time and I think it looks a lot better. I hope someone builds this bad boy soon...



These models are available as resin kits from Old Crow Models. Either one of these would be a great base to build a Stormraven from. If you want to order your own, here is a link.


A straight up flying Land Raider. Looks a lot cooler then I imagined.  If you are on a budget, this is a good minimalist approach to take.



A variation of my favorite Stormraven from my last post. I'm sure it isn't done, but it needs guns. : )







This Stormraven was done by m0rm0k and he posted a link to it in the comments of my first Stormraven post. I really like how the dread attaches on the back. If you want your Stormraven featured on here, send me a note in the comments.




Who said Stormravens are just for Blood Angels? This one has a lot of crazy bits and iconography all over it. Those are the biggest Assault Cannons I have ever seen!





Another variant of the flying Land Raider. I just wish it was a little less clunky.










I wish I could see this one painted. I like the larger profile Stormravens better, but this one looks really cool.






This one was done by some dude at the Chicago Battle Bunker. Looks WAY too big for my tastes, but I'd like to see it painted before passing final judgement. I do like how the front looks like a Firefly. Here is a link to a YouTube video of it.







I believe this is from the same dude that did the other Dark Angels Stormraven above. I really like the base and all of the extra bits. Not sure why he paints his flying stands black though. Its very distracting and ruins a good looking model IMO.



Talk about distracting! Nothing cooler than seeing a flying red "X" carrying its payload of impending doom. I've seen a lot of people online say they would never take Death Company and they have been severely nerfed in 5th Edition. Nothing could be further from the truth. If I deployed this, it would send my gaming group into a panic.















I had this one in Part 1 and here it is all painted up. I still think it's too big and I'm not a huge fan of the overall look, but I have a lot of respect for the amazing conversion work and painting. This looks like something that came right out of the GW Studio in Nottingham.







This last Stormraven is my new favorite. It's still a bit big, but damn does it look cool! I wish I had more pics so I can see underneath it and figure out how the Dreadnaught attaches. If anyone has more pics of this one, please send them my way. If GW doesn't release a Stormraven with the Grey Knights, this is what I'll be making for my army.

Hope you enjoyed looking at all of these awesome models. Hats off to all of the dedicated modelers out there who are putting these together. You guys are doing a great job! I've been doing some heavy conversion work on my Blood Angels army. I'll post some pics next time.

Until then Enim Sanguinius,
–The Harrower